Audience games

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5 comments, last by Paul Cunningham 23 years, 8 months ago
Do you think that people could be watching computer games on tv the same way that they watch sport these days? I don''t see why this won''t happen as what can be done with a computer gets greater and greater. Today it''s not that appealing because the graphics are still quite butchy but soon i could become a reality where graphics are so good that people would happily sit down and watch a game/yes? I love Game Design and it loves me back. Our Goal is "Fun"!
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Checking 1,2,3

I love Game Design and it loves me back.

Our Goal is "Fun"!
Phew... something else to post to .

I think that games are not getting more interactive. They are pretty much staying at the same level. They are not as bad as sitting down and watching the idiot box, but they are definitely more passive than not. There are more cinematics which require the player to sit there and watch, and while this is all very nice... It detracts from gameplay. Can''t the story unfold in the game? I am sure it can... but games need to start giving the player more options, or else we will all end up watching games on our computers...

Just my $(2*rant/100)

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I remember reading a article the problems of watching people play games. It was mainly concerned with the fact that if you''re watching someone play a FPS it can be very disorienting for the view/by-stander. So how could a game be made so that people can both watch it and play it. I would like it if you could have the best of the best quake players playing it out and someone like me could watch it all unfold as they go at it. The big problem is issues like dis-oreintation in these games. They''s have to be completely re-design to handle this.

Imagine having 20,000+ people on the net watching the best of the best (in the world) half-life counter-coop deathmatches, that''d be cool and its possible i think.

I love Game Design and it loves me back.

Our Goal is "Fun"!
The advantage movies have over TV is that movies take a shorter chunk out of your life (theoretically, you always watch more TV), and are not created as salable content to fuel advertising.

The advantage games have over a passive receptive medium like film or TV, is that you 100% cannot sit down to play a video game without some degree of cerebral activity. You need to make decisions. ALWAYS. There is no game you can show me that doesn''t need you to make decisions to get further in the game, and there is no TV show you can show me that does.

I hope to god that our race doesn''t get stupid enough to watch other people make decisions again. We''ve spent the last 50 years passively receiving advertising messages and social stigmas from that fucking box. Please tell me you don''t want to return to that, paul.

======
"The unexamined life is not worth living."
-Socrates

"Question everything. Especially Landfish."
-Matt
======"The unexamined life is not worth living."-Socrates"Question everything. Especially Landfish."-Matt
I think that that''s a bit of a knee jerk reaction there Mr Landfish. I wasn''t talking about some new revolution/armageddon or what not. Just merely enabling the C-Games Industry to reach out to more people. Would you like to be watched by people when you''re playing a game? I think it''s destined to happen myself becuase there a lot of money in it?! It''s sad that that has to be the reason but it is unfortunately.

I love Game Design and it loves me back.

Our Goal is "Fun"!
I wouldn't like to see passive attitude in a game cause a game is supposed to be Interactive
And this is where TV is going to:Interactivity
I can't see a reason why games should go backwards.

HOWEVER,i would like to see movies made like games.
To make myself clear:

I have thought of a cartoon movie made like Isometric Games,like Diablo,with the same viewpoint.It is like watching Diablo but not playing(when i say diablo i mean the VIEW of diablo and not its rules).
The main power of this is that you don't have to draw everything like in real cartoons but you're gonna use tiles like in games(or make a 3D scene it doesn't matter).The only difference with a game is that every move and action of the character will be pre-programmed and specified by the designer.
This way you can have a real RPG movie in front of you with no click and slash.
In contrast you can add everything you always wanted in a game that were not fully applicable in a real-game.

And it will be much smaller than a movie since it is not just picture frames.And more episodes can be added like an upgrade to the existing engine.

Whacky isn't it?

But i like it very much!

Voodoo4

Edited by - Voodoo4 on August 12, 2000 1:34:20 PM
Here these words vilifiers and pretenders, please let me die in solitude...

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