_wfopen has unexpected behavior (PocketPC)
Hi all.
I''m trying to make a small game for Windows Mobile 2003 for PocketPC (using eMbedded Visual C++ 4.0). When I create a file with _wfopen with a relative path, the path seems to be relative to the root directory instead of the executable directory.
If my app is in "/Apps/MyApp" and I code this:
FILE *fd = _wfopen(L"test.txt", L"wtc");
the file "test.txt" is created as "/test.txt" instead of "/Apps/MyApp/test.txt". Why is this happening? Maybe should I know something that escapes me? Is this a espected behavior with this OS?
Thanks.
Ruben3d
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