Dexterity Studios Looking for Programmers

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80 comments, last by Dexterity_CColeman 19 years, 11 months ago
Hey Guys and Gals, my name is Chris Coleman, Lead Designer for Dexterity Studios, and I am looking for a few Programmers that are looking to break in to the Gaming Industry. Our first project is Smash Brothers-esque fighting game that we hope to release on PC and Xbox. Currently pay is based on royalties, but when we have a tech demo completed, I personally know a few people who work for various publishing companies. If you would like more info, or if you would like to join up, Feel free to email me. Have a good day, Chris Coleman Dexterity Studios [edited by - Dexterity_CColeman on May 19, 2004 1:51:26 PM]
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Just a tiny note- would be good if you included your email and your website in the above post.




http://www.mammoth-games.com


"Let the dice fly high" Gaius Julius Caesar


New Screenshots up on temporary Rising Empires: Tides of War screens page

http://www.mammoth-games.com
"Let the dice fly high" Gaius Julius Caesar
New Screenshots up on temporary Rising Empires: Tides of War screens page
You know there is a registered company already called ->

http://www.dexterity.com/



John


Endboss Games
Currently our website is under construction. I am also aware of Dexterity Software, the names are different; If it becomes a problem, then our name will change, it is just a name.
quote:We hope to release on PC and Xbox.


Do you have an XDK yet?

quote:Currently pay is based on royalties, but when we have a tech demo completed


Then currently, pay is nothing.

quote:I personally know a few people who work for various publishing companies.


I have an uncle who works for Nintendo. LOL
Our first step is to complete our tech demo on the PC. The XDK will follow. Yes pay is nothing. hehehe I used to work for nintendo
Really? What did you work on? I like seeing gamedev.net members on the credits of games, im definitly going to look.

Richard P. Cesar
I was on the testing teams for Super Mario Advance 4, Spy Muppets, Disney''s Party, the Lucas Arts Demo of Star Wars Rogue Squadron 3, and various multiplayer tests while in the Lot Check Department. Nintendo has a nasty habit of only putting testing leads on the credits, so mine and the other 13 or so testers probably not on the credits, but you can check, let me know what you find out, becuase I haven''t bothered.
Ah, understandable, i was under the impression you were actualy on the development end of it. Must have been fun though.
**** Update ****
We are also looking for two to three sound engineers, and one to two more 3D modelers. Feel free to email me examples of your work.

Thanks again,
Chris Coleman
Dexterity Studios

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