Motocross Madness 2© Engine, any Ideas?
Hello fellow programmers,
I was wondering your thoughts, ideas, theroys, on how to create
a game engine (World) similer to Motocross Madness 2©.
Terrian, objects, physics etc. (Not recreating game just that
type of engine. ex: Halo, MotoMad2, Echelon, etc.)
Closer to MotoMad2 though with the trees, houses, bridges and
ability to texture roads, grass, creeks, etc.
If you know of any articles on theory or code that would help
please let me know. (I think its some kind of voxel engine,
however all the code samples I have seen are miles away from
matching the smoothness of the terrian, and none I''ve seen have
objects, or textures such as roads, etc.)
Thank you up front for your time and effort.
Aman
Its better to be silent and thought a fool
then to speak and remove all doubt.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement