Best engine for me?

Started by
0 comments, last by joanusdmentia 18 years, 4 months ago
Hi All, I'm keen to try and make a game, and am looking for a cheap/free engine that can do the following with reasonable easability. I want the ability to be able to make any type of game (large worlds like cities and landscapes, with unlimited lighting) so I can make games like Midnight Club series - not immediately, but the ability for the engine/sdk to reach that level. I want built-in physics so you can set a vehicle into the game and quickly get it to actually move. I want everything built into the engine. I've been looking at these engines that need to be compiled through a programming studio such as the Visual range from Microsoft. I'm not into programming to create the game - I would prefer the ability to use a simplified language such as that used in Torque or 3DGS. Camera - I want something where I can have multiple camera's set up such as those used to view your car in different angles. I'd like an engine that can make the whole range of games - sims, strategies, rpgs, action, adventure and puzzle. I would like it to have built-in editors especially a world editor. It needs to have plenty of docs, community involvement, tutorials, resources. I know Torque has plenty of these. I'm probably dreaming about this one - I'd like either built-in or external, a generator that can generate random scenes, not just landscapes but cities, towns, etc. Has this sort of thing been created? If the compilation of the engine is simple, and everything is done in-game, then having an engine that compiles through Visual Studio wouldn't be a problem. The engines I have been thinking about are Torque, 3DGS and TrueVision 6.5, and also kjAPI, but I can't figure how to make kjAPI actually work - would any of these suit my requirements? I am looking forward to your responses. Thanks Maggs
Advertisement
TBH it sounds more like you want a game maker rather than a game engine, or perhaps a language tailored to (somewhat simplified) game development such as DarkBasic.
"Voilà! In view, a humble vaudevillian veteran, cast vicariously as both victim and villain by the vicissitudes of Fate. This visage, no mere veneer of vanity, is a vestige of the vox populi, now vacant, vanished. However, this valorous visitation of a bygone vexation stands vivified, and has vowed to vanquish these venal and virulent vermin vanguarding vice and vouchsafing the violently vicious and voracious violation of volition. The only verdict is vengeance; a vendetta held as a votive, not in vain, for the value and veracity of such shall one day vindicate the vigilant and the virtuous. Verily, this vichyssoise of verbiage veers most verbose, so let me simply add that it's my very good honor to meet you and you may call me V.".....V

This topic is closed to new replies.

Advertisement