OpenGL news and info from the GDC

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22 comments, last by owl 18 years, 1 month ago
It's a few days late, but I just posted my summary of Monday's OpenGL tutorial. I was only able to attend the first two sessions, but since they covered relevant news and plans for the future of OpenGL, I think I got the most important information.
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excellant stuff, btw i pointed the www.opengl.org forum to this article
You've been typo'd

Quote:
Changing the Object Model

In the current object model, teh application supplies an unsigned int "name"

Learn to make games with my SDL 2 Tutorials

This made my day. Its time we finally got a Lean and Mean OpenGL!!
Good news, I see OpenGL API got stronger and stronger, I love it. Good work, ARB!
Cheers for the info Myopic Rhino.
Nice writeup Dave
neat. I do like these changes. Thanks for the summary! :)
Finally NV and ATI are pushing for OpenGL to do something right for once. Hopefully these changes won't be stripped and beaten by the bureaucracy/ARB.
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Yeah, I'm looking forward to these changes

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