Original Post
Hi everyone, I'm new to vertex arrays and I'm trying to do a 3D mesh using them. I get to draw the mesh with filled quads. But when I switch to wireframe mode (glPolygonMode(GL_FRONT, GL_LINE) nothing gets drawn.. Is it obligatory to specify an edge flag / color arrays along with the vertex array or these are taken from the default / current values? I tried it also but nothing happened. Besides, I draw quads using glBegin and they draw perfectly in any of the two modes. Please help! Thank you. [smile] [Edited by - Halconero on March 23, 2007 9:20:21 PM]