How do you get a Webcam working in DirectX and on Windows
Hi guys , i am using DirectX and i want to make a WebCam game, since directShow is not part of the SDK what can i use instead?
There was a SDK released by Logitech some time ago. But I dont know the current version. There is also an open source library OpenCV by Intel.
Quote:Original post by Great_White
There was a SDK released by Logitech some time ago. But I dont know the current version. There is also an open source library OpenCV by Intel.
I'm not 100% sure, but I believe OpenCV has to be installed on the host PC for it to work. The reason I am not 100% sure is because I'm using it for a plugin for MPlayerc, and it requires a directshow filter to be installed in order to route the video to the plugin. Perhaps you can simply link it when you don't need the filter.
From what I heard from DirectShow it's a real mess (API-wise) but I do not have any first-hand experience with it so I can't really comment on it.
Quote:Original post by DarkHorizon
Years ago I wrote a webcammy program which used Video for Windows. I would suggest checking it out.
Hi! I would be really interested to see your little webcam app if it uses directdraw/show/x
Thank you my friend.
Quote:Original post by Prog101I am in the exact same situation. Let's find a sample that we can use ^_^
Hi guys , i am using DirectX and i want to make a WebCam game, since directShow is not part of the SDK what can i use instead?
Quote:Original post by CodeMunkie
Just use DirectShow. Or is there some reason why you don't want to??
Do you have one sample in particular that you would recommend to get my hands dirty? On my part I would like to be able to stream the feed over tcp/ip... is that possible?
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