Stipple with drawpixels
Hello,
As far as I can see glPolygonStipple isnt applied when glDrawPixels is called. Is there a way to make this work?
glDrawPixels is not polygon op, it's basically just a dumb copy of pixels. The only way is to make that data/picture into texture and then render that as a polygon (textured quad).
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement