creating a 3d sphere carousel view by embedding images
Hi,
I want to create a 3d carousel view on a sphere in openGL.
But i am able to embed only one texture on sphere created using
" glutSolidSphere ". I also want to add zoom in and out capability
,plus camera controls. It is supposed to be a kind of image viewer where
images are embedded on sphere. What are the features of opengl which I
should use? Also something to make it more visually impressive.
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