All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
33
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to General and Gameplay Programming
VC++6 & Templates
General and Gameplay Programming
Programming
Started by
Prozak
August 18, 2001 05:38 AM
0
comments, last by
Prozak
22 years, 8 months ago
Prozak
899
Author
August 18, 2001 05:38 AM
Has anyone created a template in msvc++6 ? Where can I see an example... Is it easy? Thanx... Hugo Ferreira
UniteK Future
"My Name Is Jerry."[TheSphere]
Cancel
Save
[
Mercury - An OS on your Browser
|
Mercury on YouTube
]
Advertisement
Kylotan
10,512
August 18, 2001 06:37 AM
What do you mean by ''template'' in this context?
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Can AI Tools Streamline Game Development?
For Beginners
Ideas for a new genre (anonimous)
Game Design and Theory
Avoiding other units without using pathfinding
General and Gameplay Programming
I need help about my client netcode
Networking and Multiplayer
Quake 1 source code triangle rasterization
General and Gameplay Programming
What's the best way to make items/upgrades in a rouge-like?
General and Gameplay Programming
Advertisement
Recommended Tutorials
Frame Rate Independent Movement
General and Gameplay Programming
How to Get More Sales for Less Work
Business and Law
Keys to Mobile Entertainment Success
Game Design and Theory
Flying Rock Enterprises
Interviews
The Physics of Racing, Part 11: Braking
Math and Physics
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top