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double buffering question


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#1 flame_warrior   Members   -  Reputation: 122

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Posted 28 August 2001 - 05:57 AM

Is it possible to use windows gdi and openGL with double buffering. It works with GLUT_SINGLE pretty ok. Specifically I am using TextOut. Thank you.

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#2 outRider   Members   -  Reputation: 852

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Posted 28 August 2001 - 08:32 AM

It won''t work. I tried it once and what I got wasnothing in fullscreen, and everything displaying in windowed until I cleared the color and depth buffers, then it just dissapeared.




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