Code to read UT files

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0 comments, last by MauMan 22 years, 8 months ago
Do any of you have/know of any code to parse unreal tournament files and more specifically read UT bitmaps (textures)? I have some ideas I''d like to play around with and would rather not reinvent the wheel if I don''t need to...
---CyberbrineDreamsSuspected implementation of the Windows idle loop: void idle_loop() { *((char*)rand()) = 0; }
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Well, try to start Unreal Tournament and then use a program to do a memory dump. Problem: You have to guess where the texture data is.

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