Original Post
Hi,
I'm a French professional game programmer ( 6 years of experience ). I've made several java mobile games, and I'm actually working on a Xbox360/PS3/PC game professionnaly.
But during my few free hours, I'm developing an Iphone game using Unity. My goal for this project is to have a finished iphone game and to earn enough money in order to repay my investment ( software, macbook, iphone, freelancers work, marketing etc... )
I'm seeking a Game Designer to Help me on this project. Your work will be to give me advice on the Game design and to do the jumping pattern for each song ( more info in the description ).
Team name:
Wild Factor company ( one man company ) http://www.wildfactor.net
Project name:
No name yet ( Just a code name that is secret for now )
Brief description:It's a rhythm game around rock music.
I change the regular TapTap gameplay with jumping element that need to be clicked on the fly.
You can see a video of the early gameplay: Video (I've discovered that I'm not the first one with this core gameplay idea, you can found an iphone game with the same Gameplay called World of tunes ).
The universe has to be decide (rock star/dragon/zombie). Every idea are welcome ! The first version of the GameDesign document is already made ( in French sorry, should be readable with the help of google translate ).
Target aim:
Game on Iphone paid; Android if the Game is a success
Compensation:
I will pay for each "level". I mean by level: construction of a pattern of jumping/sliding/.. stars ( Duration of the music between 2 and 4 minutes ).
6 musics in total. The first one is already made, but I'm sure it will need some rework.
I will also pay a fixed amount at the end of the project, for the time spend giving me general game design advice/idea.
Be aware that my budget are small because it's my own money
. I'm open to every fair proposition.
I will also pay half for the first song upfront.
Give me a quote for one level ( a price fair and motivating for you ), and for the "Game design" advice.
For example: it took me 5 hours to do the level design of the first 2min30 song.
Technology:
You will only need Unity Free Version. http://unity3d.com/ You will need to have little programming skill ( C # ). But I will try to do the pattern sequence programming as easy as it can be. There is already an example of a gameplay on the first song.
Talent needed:
I need a beginner but talented game designer. I know that I don't have enough money to pay a regular professionnal GameDesigner, but I hope you will find it fun working on a real commercial project with me.
The game designer should have:
- Basic programming skill
- Preferably likes rhythm game.
- Find fun and feasible gameplay ideas.
- To do clean work ( use good name for your variable, add comment in your C# code etc... ).
I don't need a game designer full time because I won't have time to "feed" him with work full time.
Planning:
?The game ( programming + gameplay ) need to be finish in the next 3 months.
?During the next month I will improve the gameplay with idea/advice given by you.
?You will do the level design during the last 2 months with the new features I will have added based on your advices.???
Very important:
- I need a Game designer that will Finish the project ! Be available for a "week end project" for the next 3 month.
- Don't apply if you are not sure about your motivation.
Team structure:
Me only, and you. The 2D artist will participate at the end of the project. I will do all placeholder myself to prepare the work of the 2D artist.
Website:
My developement blog can be found at: http://www.wildfactor.net
Contacts:
contact at wildfactor.net
Previous Work by Team:
You can see my previous professionnal work ( sorry it's in French, but there is pictures... ): http://www.the-last-...m.com/cv/cv.htm
Additional Info:
First music finished Video
I'm a French professional game programmer ( 6 years of experience ). I've made several java mobile games, and I'm actually working on a Xbox360/PS3/PC game professionnaly.
But during my few free hours, I'm developing an Iphone game using Unity. My goal for this project is to have a finished iphone game and to earn enough money in order to repay my investment ( software, macbook, iphone, freelancers work, marketing etc... )
I'm seeking a Game Designer to Help me on this project. Your work will be to give me advice on the Game design and to do the jumping pattern for each song ( more info in the description ).
Team name:
Wild Factor company ( one man company ) http://www.wildfactor.net
Project name:
No name yet ( Just a code name that is secret for now )
Brief description:It's a rhythm game around rock music.
I change the regular TapTap gameplay with jumping element that need to be clicked on the fly.
You can see a video of the early gameplay: Video (I've discovered that I'm not the first one with this core gameplay idea, you can found an iphone game with the same Gameplay called World of tunes ).
The universe has to be decide (rock star/dragon/zombie). Every idea are welcome ! The first version of the GameDesign document is already made ( in French sorry, should be readable with the help of google translate ).
Target aim:
Game on Iphone paid; Android if the Game is a success
Compensation:
I will pay for each "level". I mean by level: construction of a pattern of jumping/sliding/.. stars ( Duration of the music between 2 and 4 minutes ).
6 musics in total. The first one is already made, but I'm sure it will need some rework.
I will also pay a fixed amount at the end of the project, for the time spend giving me general game design advice/idea.
Be aware that my budget are small because it's my own money
I will also pay half for the first song upfront.
Give me a quote for one level ( a price fair and motivating for you ), and for the "Game design" advice.
For example: it took me 5 hours to do the level design of the first 2min30 song.
Technology:
You will only need Unity Free Version. http://unity3d.com/ You will need to have little programming skill ( C # ). But I will try to do the pattern sequence programming as easy as it can be. There is already an example of a gameplay on the first song.
Talent needed:
I need a beginner but talented game designer. I know that I don't have enough money to pay a regular professionnal GameDesigner, but I hope you will find it fun working on a real commercial project with me.
The game designer should have:
- Basic programming skill
- Preferably likes rhythm game.
- Find fun and feasible gameplay ideas.
- To do clean work ( use good name for your variable, add comment in your C# code etc... ).
I don't need a game designer full time because I won't have time to "feed" him with work full time.
Planning:
?The game ( programming + gameplay ) need to be finish in the next 3 months.
?During the next month I will improve the gameplay with idea/advice given by you.
?You will do the level design during the last 2 months with the new features I will have added based on your advices.???
Very important:
- I need a Game designer that will Finish the project ! Be available for a "week end project" for the next 3 month.
- Don't apply if you are not sure about your motivation.
Team structure:
Me only, and you. The 2D artist will participate at the end of the project. I will do all placeholder myself to prepare the work of the 2D artist.
Website:
My developement blog can be found at: http://www.wildfactor.net
Contacts:
contact at wildfactor.net
Previous Work by Team:
You can see my previous professionnal work ( sorry it's in French, but there is pictures... ): http://www.the-last-...m.com/cv/cv.htm
Additional Info:
First music finished Video