Original Post
I'm trying to find the point on a cubic bézier curve closest to another external point P, in 2D space. I've read the Graphics Gems explanation on the method and other stuff but the math's way over my head. Specifically I don't really understand how finding the roots of the.. curve's polynomial (am I making sense?) gets you closer to the solution. Would somebody be able to explain this in a 14 year old's terms? (: