Whate is Static VB ?

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9 comments, last by kdmiller3 12 years, 11 months ago
Based on this information, the vertex buffer you've created is already static. :)

(MSDN explains D3DUSAGE here, including what values work with what resource types. The one you care about is the "vertex buffer create" column.)

Incidentally, you may want to use D3DPOOL_MANAGED instead of D3DPOOL_DEFAULT so you don't have to rebuild it on a device reset. (See here for details)

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