64-bit compile

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4 comments, last by GOOSEDUMP 22 years, 7 months ago
I''m a kinda newbie but I would be very helpful if anybody can point me in the right direction. I''m trying to find out what it would take to compile a VC++ application using MFC into 64bit code...
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It takes a 64-bit computer and a 64-bit compiler.

For example, AIX, HP-UX, Linux and other OSes are currently available in 64-bit incarnations for DEC Alpha; Solaris SPARC64 is available (but expensive); Linux 64-bit is even available for Itanium (Pentium 4) in native mode, and GCC runs on all these platforms.
Oh, and MFC is Windows-only. You''d need a 64-bit Windows to compile an MFC app.
therefor you''d need the 64-bit edition of WinXP. funny how MS are about the last ones to come out with a 64-bit OS...

McDougal...DUCK McDougal
http://www.labino.net
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The 64bit Win32 API is available as a beta as part of the platform SDK.
It should compile link & run on Win32 & Win64 - loading the appro. dlls for each system. Win64 is going to have a WoW32 type thing so all the existing 32bit programs will run under Win64. A beta version of MFC 64bit is also available if I remember correctly.

Magmai Kai Holmlor
- Not For Rent
- The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara
I understand that I''ll probably need to get a hold of an Itanuim processor, a 64-bit OS (Win2000 or WinXP) and 64-bit libraries of all my include files (dll, libs)... final question, What type of compiler would I need. I know that the first pass 64-bit compile is included with platform SDK but what is beyond that? Where can I get a 64-bit compiler?

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