Original Post
[size=2]Hi.
[size=2]
[size=2]I'm not much of a gameprogrammer, but as many I wanted to be for a very long time. While reading whatit takes to be a game programmer, I believe it was here, someone suggested towrite a Tetris, breakout and Pacman games for starters. I got only as far asTetris (just the game, no welcome screen, save game, players, etc. )
[font=Arial, sans-serif]But I always wanted toprogram a Pac-man clone, and after reading on the Internet that Pac-man was a deterministicgame, I wanted to make the EXACT clone.[/font]
[size=2]As I mentioned before,never got to that. But I did get as far as finding the original ROM assembler(US version I believe, not puck-man, but they are pretty much the same)
[size=2]and tried to find outthe ghosts AI. I must admit I was blown away by the sophistication of this 4kgame.
[size=2]
[size=2]My humble contributionfor this site, is a commented asm file with what I got (I think it haslike 80% percent of the code, but there bound to be some mistakes, I wastired throughout most of the process)
[size=2]
[size=2]I hope someone will findit useful, and maybe someone someday will complete the work.
[size=2]
[size=2]Enjoy.
[size=2]
[size=2]I'm not much of a gameprogrammer, but as many I wanted to be for a very long time. While reading whatit takes to be a game programmer, I believe it was here, someone suggested towrite a Tetris, breakout and Pacman games for starters. I got only as far asTetris (just the game, no welcome screen, save game, players, etc. )
[font=Arial, sans-serif]But I always wanted toprogram a Pac-man clone, and after reading on the Internet that Pac-man was a deterministicgame, I wanted to make the EXACT clone.[/font]
[size=2]As I mentioned before,never got to that. But I did get as far as finding the original ROM assembler(US version I believe, not puck-man, but they are pretty much the same)
[size=2]and tried to find outthe ghosts AI. I must admit I was blown away by the sophistication of this 4kgame.
[size=2]
[size=2]My humble contributionfor this site, is a commented asm file with what I got (I think it haslike 80% percent of the code, but there bound to be some mistakes, I wastired throughout most of the process)
[size=2]
[size=2]I hope someone will findit useful, and maybe someone someday will complete the work.
[size=2]
[size=2]Enjoy.