Original Post
What would be the easiest way to have a sprite bounce off another sprite when they intersect.
would it be to find the corners of the sprite and setup an if statement or does sfml offer another way to do this?
I've been stuck on this for awhile now so thanks for your help.
would it be to find the corners of the sprite and setup an if statement or does sfml offer another way to do this?
I've been stuck on this for awhile now so thanks for your help.