Using VBOs with multiple glDrawArrays

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19 comments, last by web383 11 years, 10 months ago
Ehhh - no. glDrawArrays is perfectly 100% legal to use with a VBO.[/quote]
Sorry, my mistake. I always assumed you had to use glDrawElements or glDrawRangeElements with VBO's. I guess the only difference is that drawelements accepts a pointer to indices, where drawarrays doesn't.

Apologies for the incorrect statement.

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