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Getting copyright permission from companies.


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#1 Fightgameman   Members   -  Reputation: 110

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Posted 22 May 2012 - 03:41 PM

Has anyone faced a situation on gaining copyright permission from a company to make a game? If anyone has gone through the trouble of obtaining copyright permission, please share your story. I'm facing a situation and any information would be greatly appreciated.

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#2 Tom Sloper   Moderators   -  Reputation: 11297

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Posted 22 May 2012 - 05:30 PM

Yes, done it. See the thread "Regarding a proper way to get permission to make a "fan-game""
Started by Xamusel, 06 May 2012
-- Tom Sloper
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com

Please do not PM me. My email address is easy to find, but note that I do not give private advice.

#3 Fightgameman   Members   -  Reputation: 110

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Posted 22 May 2012 - 07:23 PM

Thank you Tom. I'll check out the thread.

#4 frob   Moderators   -  Reputation: 28210

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Posted 23 May 2012 - 10:06 AM

In business every asset is for sale, you just need to make the right offer.

Make sure you are offering them something of value. Obviously the IP has significant value or you wouldn't want it. They need enough of an offer to convince them to give up property that they already hold. What are you offering that is worth losing a piece of valuable IP?

Generally that offer is a pile of money.

Check out my book, Game Development with Unity, aimed at beginners who want to build fun games fast.

Also check out my personal website at bryanwagstaff.com, where I write about assorted stuff.


#5 Fightgameman   Members   -  Reputation: 110

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Posted 24 May 2012 - 12:00 AM

In business every asset is for sale, you just need to make the right offer.

Make sure you are offering them something of value. Obviously the IP has significant value or you wouldn't want it. They need enough of an offer to convince them to give up property that they already hold. What are you offering that is worth losing a piece of valuable IP?

Generally that offer is a pile of money.



I think it will be tough negotiations with it's IP owners. They may want a pile of money and/or take a percentage from sales.




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