XNA Standalone executable or installer?
Members - Reputation: 176
Posted 07 August 2012 - 02:32 PM
How do I go about doing this if they do not have the XNA framework installed?
If they need it installed can I somehow package the installer with the setup and run it before it installs the game if necessary?
Members - Reputation: 1471
Posted 07 August 2012 - 03:02 PM
Members - Reputation: 992
Posted 07 August 2012 - 06:47 PM
So in other words you need the XNA 4.0 framework to run a program created in XNA?
Yes. Here is a rundown of methods to distribute an XNA application: http://rbwhitaker.wi...-game-tutorials
Using ClickOnce (the fourth tutorial) is probably the easiest way to distribute an XNA game.
Edit: to clarify, using ClickOnce will ensure that the end user has the necessary XNA libs and .NET libs, and downloading them if they do not.
Edited by laztrezort, 07 August 2012 - 06:51 PM.