For years we have been trying to target piracy, the act of getting a product for free by stealing it. Now we are teaching people that those things we were supposed to get a slap on the wrist for, was actually ok. How confusing.
Campaign and Story games will not work. I don't see any profit in giving someone Uncharted for free. The idea that someone will buy so many in game items to offset the people who pay nothing, is absolutely absurd. That might work for MMO's or such where people are freaks about the game and play it so much that it is worthwhile. For story based singleplayer games, there should be no need to buy an extra gun or item. And again I know a lot of people that just want to play the campaign, so you start with a loss.
I haven't bought a game in a couple years. I rent them because 60 bucks is too much (especially when u build a collection and your 360 dies). I think a lot of people feel this way and if they are going to buy items in game, they might end up capping at 20 bucks. Not to mention parents buy games for kids. Usually happens around the holidays. I can't see a kid asking their parents once a week for a credit card to purchase in game items. Parents will catch on quick and wonder how they are spending all that money.
The unfair advantage. I recently played Blacklight Retribution. The game is mediocre. I am a person that wants to play games a few hours a week or spend a day beating a campaign. In order for me to get kills in Blacklight, I have to either play the game for 20 hours to level up, or buy stuff. One case is you can get incendiary sniper ammo, so if you hit someone non-headshot with a sniper rifle it does 1/2 damage and then burns you till you die. Without it, you just do 1/2 damage. So you have already made the game unfair and what I feel a bad design issue, and I'm supposed to either give them money, or play the game for 20 unjoyable hours until I can enjoy the game? Reminds me of the South Park WoW episode where they play for a month and then finally say "now we can play the game."
In the end nobody really knows what they are talking about, and will be a game by game basis. I just hate that these big names get to have articles and we are to assume that it will just work because their title is CEO. It seems to early to tell and I think my points are all valid and have yet to be tested. You can't sell a game F2P and priced at the same time to really compare at the end of the day and say you made more money because of this or that. I'm very interested to see Crytek's Warface game and see how well it does. They are the most outspoken about F2P and have said all their games will be that way.
Edited by dpadam450, 16 August 2012 - 11:00 AM.