Save openGL objects to file

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22 comments, last by swiftcoder 11 years, 6 months ago
tell me where the mistakes are and why did you and your stupid friends downvoted me. headers that do not exist yea right, read


hanks for the replies people.
This question is addressed to ____ ,
I have tried using your sample code to save the vertices of an opengl cube to file but
i keep getting errors can you please provide a way foward. Thanks[/quote]


and what is it?
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I have clearly commented every instance where I downvoted you in my posts including exactly which information is wrong.

On a sidenote: I did not call in any 'friends' to downvote you or upvote me again. I downvoted you exactly thrice, each time I added a post where I explained my reasoning as well what exactly I believe to be wrong.

For the record: 'iostream.h' does not exist in my default configuration of MSVC 2008. It was an old header way back from VC6, from before C++ was standardized. No compiler is guaranteed to ship with one (I believe MSVC 2005 still had it) but there is absolutely no point in using it nowadays. In fact, it's extremely counterproductive since most compilers won't even have it and it is not even standard compliant.
and this is your holly reason to give me negative score because 'i don't have it', POOR CHILD!!!!!!!
so i have changed his code, because i wanted to help him and then you downvoted it because you don't have that header mr i know everything, please stfu and leave.
This type of behaviour will not be tolerated on these forums - the relevant parties have been warned. If they have further concerns, please PM myself or another moderator.

Please keep all further discussion in this thread on topic.

Tristam MacDonald. Ex-BigTech Software Engineer. Future farmer. [https://trist.am]

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