The Batch Processing for the Texture Baking

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-1 comments, last by kamimail 11 years, 5 months ago
Hi all:
I want to apply a global illumination method to a batch of 3D building models and save the lighting effect as another texture. I am novice in this filed ,
Is there any library or SDK(maya?) availble for me which can do the texture baking task in the batch?

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