How many lines of code should an average professional game programmer be able to create with all other tasks such as maintaining or porting of existing code included in each day?
I have about 4 hours each day and six days per week for coding, so what is about the average amount of work that would be expected in this timeframe for a pro? ( I am at a snails pace, so don't ask about me! )
It would be good to know for the sake of a goal to reach. Does anyone have a website link which gives these numbers?