Few basic questions in Game development

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12 comments, last by Gr3yMatter 11 years, 3 months ago
List of game engines and render engines: http://en.wikipedia.org/wiki/List_of_game_engines

Personal life and your private thoughts always effect your career. Research is the intellectual backbone of game development and the first order. Version Control is crucial for full management of applications and software. The better the workflow pipeline, then the greater the potential output for a quality game. Completing projects is the last but finest order.

by Clinton, 3Ddreamer

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List of game engines and render engines: http://en.wikipedia.org/wiki/List_of_game_engines

I actually recently put together a similar list with a bit more info. In my case, I kept to just engines that you can actually license, as well as stuff thats still actually in use. That's the challenge with this stuff, too much information is almost as bad as none at all.

You'd be better off learning Objective-C for iOS, and Java for Android

I would suggest you check out libgdx. Its a game dev framework that allows you to port games over to html5, iOS and android. You write mainly in java but the option to use c++ is always there.


http://libgdx.badlogicgames.com/


Enjoy

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