My XNA 3D project finally on kickstarter :)

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3 comments, last by jms bc 10 years, 10 months ago

Hey guys!

I am a hobby game developer, working on my own on a 3d XNA game engine, developed from scratch (no 3rd party libs, etc..). It took me almost 4 years to finish it, but here it is now, almost done, and I am extremely excited and proud about it biggrin.png

Here I've written an overview about the engine's base elements, along with the resources used in the development. I believe it should be an interested and useful reading for all the other struggling XNA developers out there.

http://hollowfear.com/development/the-engine/

Today I have finally managed to submit the game on kickstarter. You can check it out if you're interested, and support it if you like.

http://www.kickstarter.com/projects/1098556542/hollowfear

UPDATE:

Now an early, but highly playable demo is available for download: http://hollowfear.com/demo/

Check it out and let me know what you think smile.png

Thanks a lot!!

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Uros

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Impressive bit of work and looks really nice, good luck.

The Four Horsemen of Happiness have left.

Thank you! I've invested quite some energy and love into it.....but that's what I love doing, programming games/engines :)

Now an early, but highly playable demo is available for download: http://hollowfear.com/demo/

Check it out and let me know what you think :)

Thanks!

--

Uros

Very nice, I played the demo -- it ran smoothly.

So, what does the installer do? Usually after I test a game like this, I uninstall afterwards, but there was no entry in the control panel window. Really, really don't like this. If I install somebody's demo (especially an indie/crowdsourcing bit), I expect things to proceed in the typical fashion. How should I uninstall? Just delete the files? Would I have to clean up the registry by hand?

I only had about ten minutes to play around with it.

Maybe have a demo with immediate access to a developed and equipped character, or offer an arena. All i did in your demo was walk forward, swing a sword and shoot the bow. And heal.

In general, I think nighttime/dark scenes are a bad choice for the first look at a game in this genre.

I guess you have considered different cam angles and zoom? Maybe I missed the controls for this...but I found the angle and zoom uncomfortable. I'd get used to it though...

I'm impressed by the game, and that you did this all by yourself in XNA. Good luck!

The Four Horsemen of Happiness have left.

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