Hey guys!
I am a hobby game developer, working on my own on a 3d XNA game engine, developed from scratch (no 3rd party libs, etc..). It took me almost 4 years to finish it, but here it is now, almost done, and I am extremely excited and proud about it
Here I've written an overview about the engine's base elements, along with the resources used in the development. I believe it should be an interested and useful reading for all the other struggling XNA developers out there.
http://hollowfear.com/development/the-engine/
Today I have finally managed to submit the game on kickstarter. You can check it out if you're interested, and support it if you like.
http://www.kickstarter.com/projects/1098556542/hollowfear
UPDATE:
Now an early, but highly playable demo is available for download: http://hollowfear.com/demo/
Check it out and let me know what you think
Thanks a lot!!
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Uros