DX11 - Volumetrical Light Scattering - What do you think?

Started by
3 comments, last by Migi0027 10 years, 6 months ago

Hi guys! happy.png

So a while ago people started posting, "what do you think?" threads, so I thought, why not? :)

I would appreciate from you guys if you could comment on my recently implemented (Actually re-implemented, the old one had loads of bugs), Volumetrical Light Scattering, what could be improved (Btw, the values of the effect are on the screenshots)

Screenshots:

ka5i5z.png

2j4t3rc.png

dcwknr.png

Well, thanks! smile.png

-MIGI0027

FastCall22: "I want to make the distinction that my laptop is a whore-box that connects to different network"

Blog about... stuff (GDNet, WordPress): www.gamedev.net/blog/1882-the-cuboid-zone/, cuboidzone.wordpress.com/

Advertisement

looks pretty good!!

Crealysm game & engine development: http://www.crealysm.com

Looking for a passionate, disciplined and structured producer? PM me

Thanks, really appreciate it. smile.png

FastCall22: "I want to make the distinction that my laptop is a whore-box that connects to different network"

Blog about... stuff (GDNet, WordPress): www.gamedev.net/blog/1882-the-cuboid-zone/, cuboidzone.wordpress.com/

If this is the screen-space approach, I'd say do a multi-pass solution. Use 8 taps per pass and ping-pong it 3 times. You'll only use 24 taps total (+drawcall time) instead of 64 taps, and you'll get effectively 256 taps.

If this is the screen-space approach, I'd say do a multi-pass solution. Use 8 taps per pass and ping-pong it 3 times. You'll only use 24 taps total (+drawcall time) instead of 64 taps, and you'll get effectively 256 taps.

Yeah, this is the screen space approach.

Thanks, I'll give it a go at some point (Have some other stuff to fix first). smile.png

FastCall22: "I want to make the distinction that my laptop is a whore-box that connects to different network"

Blog about... stuff (GDNet, WordPress): www.gamedev.net/blog/1882-the-cuboid-zone/, cuboidzone.wordpress.com/

This topic is closed to new replies.

Advertisement