Im looking at issue for haldheld 'on the go' gaming where celluar links are used when wifi connction isnt available.
Connecting into a central server to pickup game scenarios/surrent level for subsequent 'offline' play and then posting results back (the idea is a tie in to a MMORPG where player can get something mundane done or at least related fun mini-game activity where the results will feed back into the primary game (leaving more online time for 'adventuring' instead of tedious crafting or auction house, communications, etc...)
So is connect/disconnect thru phone cellular still considered costly (therefore to be as short as possible) or can continuous connection be retained (with more frequent server updates/ less connect delay overthead)
Note this is not for realtime player vs player data traffic though that no doubt will get more plausible/reliable