Why anyone would need more than that on a desk/lap top is beyond me.
Video editing consumes an unbelievable amount of memory. 16GB is easily consumed with larger projects.
Why anyone would need more than that on a desk/lap top is beyond me.
Video editing consumes an unbelievable amount of memory. 16GB is easily consumed with larger projects.
Here's your CPU and based on what I see it's a 64-bit processor which means you have the minimum for it at 2GB of RAM. When it starts "lagging" a little the OS (assuming Windows) is caching to the hard drive. If you have a 64-bit OS and vid card then you can go as high as 8GB. Why anyone would need more than that on a desk/lap top is beyond me. 64 bit means it can address a memory location in ram as high as 7FFFFFFFFFFFFFFF or 9,223,372,036,854,775,807 and that's a whole lot of bytes!
It is a 32 bits Windows XP laptop. Doh should have said that too. The reason I said it is 32 bits is because I remember I needed to use the 32 bit version of the Eclipse IDE.
On a side note: Why is x86 means 32 bits and x64 means 64 bits?
It is a 32 bits laptop. The reason I said it is 32 bits is because I remember I needed to use the 32 bit version of the Eclipse IDE
Your CPU uses a 64-bit instruction set, as can be seen if you click the link.
32-bit applications will obviously still work on 64-bit architectures, they're just limited to 4GiB of RAM.
On a side note: Why is x86 means 32 bits and x64 means 64 bits?
Here's for you to read up on the x86 family; clicky. In short, x86 is the whole family of CPUs from many years ago, and x86-64, commonly denotes as x64, are the 64-bit CPUs in the x86 family.
Why anyone would need more than that on a desk/lap top is beyond me.
Video editing consumes an unbelievable amount of memory. 16GB is easily consumed with larger projects.
Heh, I recall editing PAL videos (which is what... 576i or something?) with a machine that had 256MB (which was a lot at that time!) and a 3x14GB RAID. Which was mixing and encoding at roughly 5-8 times real time, and 100% CPU bound.
Oh the good old times, wait 3-4 minutes to get a low-res preview every time you change something.
But yeah, I can see how you'd easily get I/O bound and need huge amounts of buffer space nowadays with GPU-backed encoders and multi-core machines.
With that said, putting extra RAM into a computer (laptop or any other) is the single best thing you can do. That, and a SSD.
Why anyone would need more than that on a desk/lap top is beyond me.
The default memory load of my work system (MSVC with the relevant projects opened, browser and a few other tools) clocks out at just under 4GB of used memory. Add a virtual machine or two running and suddenly 8GB does not sound like so much, especially if you want enough breathing space to do something demanding like compiling a largish complex library on four or eight cores.
More than 8GB of RAM is not something a lot of people get a use out of, but it's far from unbelievable.
i use 16GB at work and i run out from time to time, its not difficult to run out of RAM on a developer machine,i hardly ever close applications, i just swap to a new virtual desktop when i switch project leaving everything(IDEs, browsers, VMs, editors, etc) related to the previous project up and running. (Makes quick fixes/changes in old projects alot faster). More RAM = higher productivity. (a few extra CPU cores is extremely useful as well)