D3DCompileFromFile

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9 comments, last by NightCreature83 9 years, 7 months ago

its the function that the HLSL shader will use to set as the function to execute when you call this shader. Its the same as the main function in a C/C++ application and you need to provide this so that the HLSL compiler and runtime know where to start from.

Worked on titles: CMR:DiRT2, DiRT 3, DiRT: Showdown, GRID 2, theHunter, theHunter: Primal, Mad Max, Watch Dogs: Legion

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