D3DCOMPILER_47.dll ?

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9 comments, last by Meltac 9 years, 2 months ago

I've definitely ran into some cases where the old _43 compiler would take minutes to compile a complex compute shader, and would take only a few seconds with _46 or _47.

Thanks, I've just tested it. No difference for non-compute shaders (at least in my case), unfortunately.

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