Hi,
I am making a simple game where I want to save simple user data (coins, status, etc..) on a server.
I have two questions.
First:
I do not want the player to be forced to create account or log in to start playing, so I want to auto register new users on my server using some ID, then if he created account or signed in using facebook, I change the database record accordingly.
Now what is the best ID that I can use to auto-register the user.
I am using unity and creating the game for android, iOS.
Is it best to use the gamecenter ID from the ultimate mobile plugin like the following?
https://unionassets.com/ultimate-mobile/sing-in-251
UM_GameServiceManager.instance.player.PlayerId
Is there a way to get the e-mail of the user and use it to auto-register?
Second:
I can create the server application and database my self, as it is not that complicated, but if there is a server framework for this kind of stuff (register, login, store coins and other user data), I would like to save time and use it.
Is there a recommendation for such framework?
Any help is greatly appreciated.
Thanks for advance.