If your process does the exact same task at 8% vs at 92%, the 92% version will finish much faster (and you could call this “high performance”).
Although watching these topics is funny in a way, I thought I'd point out that this isn't true in cases where the rate at which the work is done is fixed. In audio (or vsynced graphics for that matter) the rate at which the work has to be done is provided externally, so a process using a lower percentage of CPU power is definitely more efficient. However, it does so by using a higher percentage of CPU power for a shorter time (with fewer cache misses, using SIMD etc.).
But that doesn't change the fact that looking at the CPU monitor is almost entirely useless for profiling. Learn to use a profiler or at least time the code doing the actual work with a timer in your program.