Coherence in Game Design: A Dishonored and The Last of Us Analysis

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0 comments, last by Scouting Ninja 8 years, 11 months ago

Hey everyone, I've produced a new game design analysis video which I'd love to hear your feedback on.

It's a video analysis of Dishonored and The Last of Us, discussing the subject of coherence in game design.

Feel free to check it out here -

Thanks!

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I liked the theme of the videos and it was easy to follow.

By the second part I got a bit impatient and felt like you where repeating yourself but glad I stuck with it for the conclusion.

For your next one, you could look into how the players experience the mechanics and how developers experience the mechanics of there own game.

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