Matali Physics 3.5 Supports Advanced, Procedural Animation

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-1 comments, last by komires 8 years, 10 months ago

We are pleased to announce the release of Matali Physics 3.5. Matali Physics is a high-performance, rock-solid stable, advanced 3D physics engine intended for physics-based simulations and games. The engine comes in the three editions: Basic, Standard and Pro and is available across multiple platforms:

  • Android
  • BlackBerry OS
  • *BSD
  • iOS
  • Linux
  • OS X
  • SteamOS
  • Windows ecosystem

The latest version 3.5 introduces:

  • Support for advanced, physics-based and merged with AI, procedural animation of any complexity. All animations available in our examples are calculated in real-time and do not require the use of separate inverse kinematics systems. Obtained animations are dynamic, rock-solid stable and fully functional

  • Matali Render 2.0 add-on. The latest rendering module brings unified renderer for desktops and mobile devices and represents a first step on the road to support for new graphics APIs: Directx 12 and Vulkan.

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Main benefits of using Matali Physics:

  • Stable, high-performance solution supplied together with the renderer and content pipeline for all major mobile and desktop platforms (both 32 and 64 bit)
  • Advanced samples ready to use in your own games
  • New features on request
  • Dedicated technical support
  • Regular updates and fixes

If you have questions related to the latest update or use of Matali Physics engine as a stable physics solution in your apps, please don't hesitate to contact us.

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