How does everyone test their hlsl code?

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10 comments, last by roastedamoeba 8 years ago

Does anyone know how to get hlsl shaders working in ue4??

All I want to do is write a simple vertex lit shader in visual studio, save it, and put it on an object in ue4

is that a thing?

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It's not for everyone, but I made a unit testing framework for HLSL shaders. It executes your shaders on the CPU, in a little virtual machine, so it can be run on a CI server etc.

http://timjones.tw/blog/archive/2014/01/07/introducing-hlslunit-unit-tests-for-your-hlsl-shader-code

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