Hello,
I posted a message on June 2015 about what books to read for c++. Frob assisted me with a list of seven or so books. I read this series of books and will reread them again.
I was trying to learn c++ at an intermediate level for game programming.
I now understand smart pointers, lambdas, memory management, templates, exceptions, inheritence, and have read two books on the standard libraries.
Now the next step (I think) is the consideration of : BOOST, DIRECTX, DIRECTX TOOLKIT, SFML, etc.
What is recommended as the best next steps to investing time into my ambition. Are there suggested books to read on these topics and should I use the internet?
Is the smartest next step these considerations or are there different suggestions?
I am looking to prepare myself for working as a game programmer.
Thank you, Frob.
Maybe you'll see this and help me again!
And everyone else thank you too,
Josheir
These are the books I read that were recommended by Frob:
# "Effective C++" Scott Meyers (Lots of things many programmers probably didn't know)
# "More Effective C++" Scott Meyers (More things you probably didn't know)
# "Effective STL" Scott Meyers (Things you probably didn't know about the standard library)
# "Exceptional C++" Herb Sutter (Many fun and exciting edge cases of the language)
# "More Exceptional C++" Herb Sutter (More edge cases)
# "The C++ Standard Library" Nicolai Josuttis (very deep, very technical, very enlightening)