Hi,
i have a serious problem with my engine, but i dont know where to locate the problem. The actual problem is that when I create a dx11 device context normally, my font rendering is messed up an looks ugly (see attached pictures) but when I run the vs graphic debugger with my engine, the engine is unnormal slow (in the past is was not so slow while debugging, now it's times 100 slower) but shows correct results (see attached pictures). So now i am a bit lost to find the reason for this behaviour, since the debug results look correct?! Does someone have hint where to look for this problem?
And i should mention that, the graphics debugger does not output any warnings or errors, everything runs just fine, like the other effects in the engine.
thx Moritz