help on moving my spaceship in a wave-like motion, in circles etc., plz? :)
am making a space action game and i would like to have complete control on the movement of the alien ships, like turning, going around in circles etc.,
and pls if there''s a good tutorial link on using sin and cos on games, pls provide one thanks!!: )
last thing, what does sin really do anyways?
I think that if you really do not know what sin/cos/tan/asin/acos/atan means... you should read some math book first
ICQ: 130925152
Email: e.j.folkertsma@student.utwente.nl
ICQ: 130925152
Email: e.j.folkertsma@student.utwente.nl
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