SECRET OF MANA-TYPE ENGINE

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7 comments, last by (((ViBeS))) 24 years, 2 months ago
Does anyone know where I can find and how I can get an action-RPG engine similar to that of the Mana games by Squaresoft? I would be much appreciated if someone who knows can tell me! (((BuLLeT iN yOuR BuBBlEgOOsE)))
(((BuLLeT iN yOuR BuBBlEgOOsE)))
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This might not be the answer your looking for, but it should help... The book "Windows Game Programing for Dummies" or "Tricks of the Windows Game Programming Gurus" both by Andre Lamoth (only buy one, they are mostly the same) would give you all you need to know to make one yourself useing DirectX, and then you''ll have more flexability in your game design.
-------------------------------------------------Don't take life too seriously, you''ll never get out of it alive. -Bugs Bunny
That''s just the kind of engine I''m working on.
First try to program the character movement (/w collision detection by the area). If that is done well, you can add the enemies.
If you want more details tell me.
Hey, I''m working on an engine based on SoM as well! I didn''t start with character movement though - I think it''s better to write a good foundation first, so that your engine writes log files, has a simple console, and has other ways to output debug messages if needed... WHEN needed...

The only problem I''m having so far (besides converting graphics routines from DJGPP to DirectDraw) is in the Artificial Intelligence routines. Anyone know a simple way to structure waypoints for groups, with group leaders and interpolation on a fine grid? I''ll take another look at the AI section on Gamedev...

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C++ is the language of the not-so-ancients.
Learn to speak it well.

BeamMeUp
-----------C++ is the language of the not-so-ancients.Learn to speak it well.BeamMeUp
Hey BeamMeUp: I''ve designing issues with the AI as well!
If you open up a new topic on the game design forum, I can discuss this problem with you.
Two heads are smarter than one...
Greetings,
Not sure if this will help, but this site has a couple of game developing utilities.
http://www.gamedev.net/reference/docs/refarticlelistuser.asp?catid=39

Hope it helps,
Eck

EckTech Games - Games and Unity Assets I'm working on
Still Flying - My GameDev journal
The Shilwulf Dynasty - Campaign notes for my Rogue Trader RPG

Wow, this is really great! Thanx a lot everyone!
Keep it coming! I want to see everything that is at my disposal.
(((BuLLeT iN yOuR BuBBlEgOOsE)))
bosjoh - Yes, I would like more info. Feel free to ICQ page or e-mail me.
(((BuLLeT iN yOuR BuBBlEgOOsE)))
Bosjoh: The new thread has been created here.

-----------C++ is the language of the not-so-ancients.Learn to speak it well.BeamMeUp

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