Building Your First Online Multiplayer Game in Unity – 5 Steps with PlayFab Server Hosting

Published February 14, 2021 by mail@gamebackend.dev
Do you see issues with this article? Let us know.
Advertisement
In this tutorial, you will be shown how to build an online multiplayer game with Unity, using Mirror Networking and PlayFab server hosting. Players must not be on the same local network any more. They will connect to dedicated servers hosted in the cloud, which allows them to play together even though they are a long-distance away from each other.
https://www.gamebackend.dev/2021/01/24/building-your-first-online-multiplayer-game-in-unity-5-steps-with-playfab-server-hosting/
Cancel Save
0 Likes 0 Comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!

In this tutorial, you will be shown how to build an online multiplayer game with Unity, using Mirror Networking and PlayFab server hosting. Players must not be on the same local network any more. They will connect to dedicated servers hosted in the cloud, which allows them to play together even though they are a long-distance away from each other.

Advertisement

Other Tutorials by mail@gamebackend.dev

mail@gamebackend.dev has not posted any other tutorials. Encourage them to write more!
Advertisement