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Member Since 13 Aug 2006
Offline Last Active Nov 27 2015 08:58 AM

Posts I've Made

In Topic: A question about cross country trademark implications

26 November 2015 - 08:50 AM

Holding a patent on an entire category of product -- like a car, or a legal simulation -- is very rare. Usually patents cover smaller details, such as the way that you represent legislation within your system, etc... I just brought it up as copyright and trademarks are not an issue for your example, only a theoretical mega-patent (which might not even hold up in court) could affect that situation.


This is true.  Its usually the little intricate bits that have the patents.  For example:  If you have a stock market simulator there would be buttons for buy and sell which is fine.  However if you print the bid and offer price on the actual buttons that the user clicks then this part is patented.

In your example of a legal simulation it could be that the US company has patented a UI interaction to allow a lawyer to create an objection.  If you copied the same UI interaction without licensing it then this is where you would get into trouble.

In Topic: Why do they have. What number fits in the blank

25 November 2015 - 10:22 AM

Its a pattern recognition test. A lot of HR departments use these not just in Software development.  My wife even had to do one for a temp call centre job when she was still a student.


They are referred to as psychometric tests.

The reason they use them is usually to compare candidates against each other regardless of their prior education or experience.  


I've written 2 real time RTS multiplayer game in my time. So how could they even comprehend any thing from a dumb ass number thingy.


And thats the whole point you've written two RTSs because you were in a position that made you want or need to write two whole RTSs another candidate may not have written two RTSs but, how does the recruiter know that if the other candidate were in a position to write two RTS games by themselves weather or not that they would be able to do it better than you can.  Instead they give you both a test and the person(s) who score above a certain threshold are deemed to have a higher mental apptitude and sent through to the next interview round where they'll look at your previous stuff.

In Topic: Preventing players leaving the play area where an obvious geographic obstacle...

25 November 2015 - 03:02 AM

In Skyrim the player just hit an invisible wall and remained walking / running on the spot.   In Just Cause there was a message that said something like "you are leaving the mission area" and if you continued you just died and respawned at your last save point.

In Topic: Something like Steam but for Software

25 November 2015 - 02:58 AM

Most platforms already have such a store. iOS and Android each have their own stores, obviously. Mac and Windows each have their own, plus Steam, Origin, and bunch of other game-specific platforms.

The only odd one out is Linux, although I don't know very many Linux folks who like the idea of an AppStore in the first place...



Linux's store is apt-get. smile.png



Doesn't Ubuntus Unity interface have something similar to an app store?



I think the OPs main question is regarding Windows though.  On the other platforms like OSX the app store has been welcomed by users and developers and there is a lot of good stuff.  On windows it seems like people go out of their way to avoid the store.

In Topic: Unity or Unreal?

24 November 2015 - 09:49 AM

Unreal by contrast gets rewritten from scratch for every major release


You can be sure no part of the engine is older than 2012 (Or whenever they started developing the version 4)

Epic may claim this but it is not true.  I still have a snapshot from 2009 which has the GOW source and the engine still has a Glide render path in it for Voodoo cards.  I also have the current version and there is a lot of shared code between the two.