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Member Since 25 Feb 2008
Offline Last Active Aug 26 2016 08:39 AM

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+3Pd.D. C.S. Research Topics?Aug 26 2016 09:29 AM
+1Voted up cascaded shadow map correctionAug 26 2016 03:31 AM
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+1Voted up DirectX 12 by example. A blogpost.Aug 18 2016 03:49 AM
+1Logged inAug 18 2016 03:32 AM
+1Logged inAug 17 2016 07:36 AM
+1Voted up Geometry Optimization Libraries?Aug 16 2016 02:57 AM
+1Logged inAug 16 2016 02:55 AM
+1Logged inAug 12 2016 04:36 AM
+1Voted up Article On Texture (Surface) Formats?Aug 11 2016 01:32 AM
+1Logged inAug 11 2016 01:26 AM
+1Voted up How To Fix This Ugly Code Here?Aug 10 2016 08:41 AM
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+1Logged inAug 08 2016 12:48 AM
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+1Voted up Brace yourself, Shader Model 6.0 is comingAug 02 2016 03:37 AM
+1Voted up Brace yourself, Shader Model 6.0 is comingAug 02 2016 03:35 AM
+1Logged inAug 02 2016 03:34 AM
+1Logged inAug 01 2016 03:15 AM
+1Logged inJul 31 2016 01:59 PM
+1Voted up CompilersJul 30 2016 02:31 AM
+1Logged inJul 30 2016 02:29 AM
+1Voted up Does Anyone Know What El Means In The Context Of Shading Equations From The Book "real Time Rendering"?Jul 29 2016 02:33 PM
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