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Gl_Terminator

Member Since 04 Jun 2008
Offline Last Active Mar 14 2014 10:21 PM

Posts I've Made

In Topic: Where I can sell my game on this site

14 March 2014 - 10:17 PM

Take a look at the big blue bar on the header of every page.

 

There is the marketplace if you are selling completed stuff. There are the classified if you are looking for help such as playtesting or workers, and there is Your Announcements if you just want to tell it to the world.

I couldnt see any game on the marketplace


In Topic: How to multiply a .3DS local matrix with a Mesh

26 June 2013 - 10:27 AM

public static Matrix CreateTranslation(float x, float y, float z) { return new Matrix(new float[4, 4]); } public static Matrix CreateScale(float x, float y, float z) { return new Matrix(new float[4, 4]); } public static Matrix CreateFromAxisAngle(Vector3 v, float r) { return new Matrix(new float[4, 4]); } it seems that I need this functions coded. but I cant find them on the web

In Topic: How to multiply a .3DS local matrix with a Mesh

20 June 2013 - 02:53 PM

Hello
i change this
mat[i] = new float[4];
into this
float mat[4 ,4];
and I placed 0 0 0 1 to the matrix
now the objects appear
but they all messed up

In Topic: A new version of my 3D asteroid game in OpenGL with C#

07 January 2013 - 03:39 PM

AWSOME


In Topic: Do you think my 3D blog sucks or rocks?

30 November 2011 - 08:40 AM

Thanks everyone for the replies, sorry cornstalks but english in not my native language(Spanish Russian and c# are)swiftcoder thanks for the positive critics, i thought people will be so interested with my examples that will force me to improve it, but that didnt happened, by the way i like your post swift The price of progress. I will try to improve it

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