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3DModelerMan

Member Since 23 Jan 2009
Offline Last Active Private

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+1Logged inToday, 10:51 AM
+1Logged inSep 14 2014 01:30 PM
+1Voted up best way to make game render most efficientSep 13 2014 07:31 AM
+1Logged inSep 13 2014 07:31 AM
+1Logged inSep 12 2014 08:40 AM
+1Logged inSep 11 2014 11:48 AM
+1Voted up Convert bit flags to indices?Sep 10 2014 07:38 AM
+1Logged inSep 09 2014 06:03 PM
+1Voted up Convert bit flags to indices?Sep 09 2014 05:25 PM
+1Voted up Convert bit flags to indices?Sep 09 2014 05:25 PM
+1Voted up Convert bit flags to indices?Sep 09 2014 03:52 PM
+1Logged inSep 09 2014 08:04 AM
+1Logged inSep 08 2014 05:46 PM
+1Logged inSep 07 2014 05:32 PM
+1Logged inSep 06 2014 08:12 AM
+1Logged inSep 04 2014 06:03 PM
+1Logged inSep 04 2014 07:25 AM
+1Logged inSep 02 2014 06:47 PM
+1Logged inSep 01 2014 07:13 PM
+1Voted up Game editor architectureSep 01 2014 08:23 AM
+3Andrew Kabakwu followed your topic "Game editor architecture"Sep 01 2014 04:41 AM
+1Logged inAug 31 2014 06:27 PM
+1Logged inAug 31 2014 07:31 AM
+1Logged inAug 30 2014 04:11 PM
+1Logged inAug 29 2014 05:57 PM
+1Voted up Selecting passes for lighting systemAug 20 2014 08:12 PM
+1Logged inAug 20 2014 06:01 PM
+1Logged inAug 20 2014 07:30 AM
+3Additive blending artifactsAug 18 2014 08:05 PM
+1Voted up Additive blending artifactsAug 18 2014 06:06 PM
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