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CulDeVu

Member Since 07 Nov 2010
Online Last Active Yesterday, 11:30 PM

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+1Voted up Accurate Analytic Approximations for Real-Time Specular Area LightingYesterday, 11:23 PM
+1Logged inYesterday, 06:37 PM
+3Yesterday, 04:54 AM
+1Logged inAug 27 2015 07:54 PM
+1Voted up comment from Ashaman73Aug 27 2015 04:02 PM
+1Voted up Aug 27 2015 04:00 PM
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+1Voted up Aug 27 2015 03:59 PM
+1Voted up Pixel Art GameAug 27 2015 02:17 PM
+3Aug 27 2015 01:24 PM
+1Logged inAug 26 2015 08:16 PM
+1Voted up Aug 26 2015 07:03 AM
+1Voted up Is ray tracing hard or is it just me?Aug 26 2015 06:35 AM
+1Voted up Is ray tracing hard or is it just me?Aug 26 2015 06:35 AM
+1Logged inAug 26 2015 06:32 AM
+1Voted up What do you guys use as a key in RPG data structures?Aug 25 2015 09:40 AM
+3comment from CulDeVuAug 24 2015 07:53 PM
+3Aug 24 2015 07:52 PM
+1Voted up comment from TheChubuAug 24 2015 07:47 PM
+1Voted up Aug 24 2015 07:45 PM
+1Logged inAug 24 2015 06:06 PM
+1Voted up PBR specular BRDFAug 24 2015 09:49 AM
+3PBR specular BRDFAug 24 2015 05:48 AM
+1Logged inAug 23 2015 07:47 PM
+1Voted up Aug 23 2015 08:39 AM
+1Logged inAug 22 2015 06:05 PM
+1Voted up Why should I ever program a game again?Aug 22 2015 05:36 PM
+3Aug 22 2015 01:58 PM
+3Aug 22 2015 11:56 AM
+1Voted up Aug 22 2015 11:39 AM
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