I just want to ask how to do game management..I mean in terms of classes and their relation..what should be done should i use design patterns or something..i just want to get the ability to think in terms of management..Today i was writing a basic TIC TAC TOE game and tried to think in terms of OOP but i dont know whether i was doing right or wrong.I just did some paper work..i want help.An example game would be helpful and also if there is some good book out there then do tell me also...