If i had to make a suggestion start with this for the 2d game aspect:
http://www.kathekont...uide/index.html (note: This tutorial set was written for win32 but it DOES work in Linux, not Mac though)
Its an absolutely amazing in depth guide on how to build a 2d (overhead) game engine ONLY using c++ console. No need to worry about graphics yet, get the basics first.
A good C++ resource I would suggest is C++ Primer Plus by Stephen Prata its an amazing book for learning c++ with little programming knowledge.
Edit: Oh and I completely agree with DZee just write the source files in something like Notepad++ (google it) and then just compile using your terminal(or console i dont use mac) There is nothing more useful than seeing the raw compiler data when you have some kind of compile error.
AttemptedhippoMember Since 04 Mar 2012
Offline Last Active Jul 24 2012 11:25 PM